SAM MOD player

Utility


Stefan Drissen


Stefan Drissen


1996

Play all those funky Amiga (four channel) MODs on your blue footed friend. Either via the SAA1099 soundchip (3 bits per channel, stereo), the Blue Alpha sampler (6 bits per channel, mono), the SAMDAC (7 bits per channel, stereo) or the Quazar Surround (8 bits per channel, surround).

Watch the hex scroll by as the music plays.

Specifications:

SpecificationValue
Sampling rate10.4khz with screen on
ResolutionDepending on sound device varies from 4 to 8 bits
Stereo / SurroundDepends on sound device
Max mod sizeApprox 400 kilobytes on a 512K SAM

Source files:
Please find the Comet source files attached. These were in a sub-directory called ‘2.11’ so I think this is what I was working on for the next release. I cannot remember how I used to compile these bits together - a makefile would have been a good idea…


See disc image.


Review by Steven Pick from the Sam Coupé Scrapbook

In Fred 40, something brilliant happened. Once again, the adoring Fred reading populus was treated to a extra permanent feature to their magazine - MODs! Not only that, but a MOD player was given in this issue. But what are these strange things called MODs? (And no, they aren’t geezers dressed in parker jackets riding mopeds!). Read on, dear viewer…

MODs are short for Modules, and these spritely things first came about on the Amiga, followed by the PC (where the MOD evolved somewhat). These Modules are files consisting of samples and music data on how the samples should be played. PC Modules are available on Public Domain, while SAM MODs (Amiga converted, mostly) are available courtesy of Fred Magazine.

But hang on. Why shell out £5 on a MOD player when you get one in Fred 40 for £2? (Oh, along with some programs and a mag). Well, anyone who has been down to some of the more recent Gloucester shows couldn’t help but notice a tall programmer running around with a necklace of SAMDACs trying to flog these handy pieces of hardware. Lo! For this man is no mere mortal. For he is Stefan Drissen, programming genius from a land far, far away (The Netherlands). He programmed the first MOD Player as mentioned in Fred 40, though compared to this new MOD Player of his, the Fred one seems less than functional!

Pipe Mania

Game


Enigma Variations, licensed by Empire, produced by New Aspects


Wayne Hay


Sean Conran


1990

PIPE MANIA - ADDICTION BEYOND BELIEF!

Pipe Mania is “a classic puzzle arcade game that is so addictive, it should come with a Government Health Warning!” — C & VG Feb 1990

Pipe Mania is a game of great ingenuity, simple in concept and fiendishly challenging to play.

You’ll need to act instinctively, but think strategically!

One wrong move, one brief hesitation or mis-placed pipe section, and you’ll drown in a sea of slime!

Forget Shoot-em-ups and Beat-em-ups, once you play this you’ll know why. Buy it NOW! — ZZAPP SIZZLER 94%


Crash review courtesy of worldofspectrum.org

How should screenshots be generated?

FAQ

By convention, screenshots should be taken from SimCoupe with the following settings:

  • 5:4 pixel ratio (F5) since this looks most like the original TV output

  • TV visible area (F10, display settings)
  • No statistics (F9)

but don’t worry if that’s impossible, since any screenshot is better than no screenshots!

Multipack 1

Game


Enigma Variations, (Sam Strikes Out) A Softcorn Production


(Sam Strikes Out) David Box, (Future Ball) Rob Holman


(Sam Strikes Out) David Box, (Future Ball) Ultra Graphics


Sean Conran


1990

This is the first of many multipacks from Enigma. Inside this box are two high quality arcade games that use all of the special features of the Sam Coupe. Full sixteen colour graphics, 6 channel stereo sound and arcade action are all to be found here.

The first is FUTUREBALL, a future sport simulation. Football in the year 2090 is a little different to today’s tame game. Lasers, killer robots and deadly traps all feature as normal parts of the game. You are a new recruit to the team and have to go through the rigourous training schedule before being accepted as a member of the team. This program simulates that training. Can you survive to join the team?

The second game is SAM STRIKES OUT! and is an arcade adventure featuring loads of screens of some kind of weirdest creatures yet found on a computer. You control SAM, the little robot from the computer manual as he seeks his way back home. Help him survive, it will not be easy!

WATCH OUT FOR FURTHER MULTIPACKS FROM ENIGMA!


Crash Review courtesy of worldofspectrum.org.

What's the point of building an archive without letting everybody download the software?

FAQ

The site’s copyright policy says that images won’t be made available without the authors’ permission. However, collecting images in advance of getting such permission means that:

a) disk image files are not subject to the degradation of old floppy disks. With a central database, we have a record of which programs have been imaged and which are still vulnerable.

b) the better-populated this site, and the more enthusiasm shown by its contributors, the more likely it is that copyright-holders will grant permission for their programs to be included. And if an image was already contributed, it can be made downloadable as soon as that occurs.

What are the most important tasks right now?

FAQ

Although the Sam was a relatively minor player in the home computer market, there’s still a very wide scope information to collect. My proposal, therefore, is that worldofsam contributors should initially concentrate on subjects which aren’t well-covered elsewhere; i.e. relating to commercial games and in particular, perfect images of protected disks.

That said, if you’ve got anything at all to add, please feel no hesitation in adding it!

Andrew Collier


Illusion


Demo coder (with a few games and utilities to his name) who formed MNEMOtech in 1994. His one commercial release, Syncytium, sits in relative obscurity against a much larger number of disk-magazine or PD programs. He is known to have written using machine code, also BASIC, GamesMaster, E-Tracker, Pro-Tracker, and occasionally even English (having contributed a number of articles to Zodiac magazine).


Andrew lives just outside Cambridge, works for a RISC microprocessor designer, and still reads the sam users mailing list where he periodically tries to bunk the myth that there might be an half-finished Sam megademo yet to be released from his collection.

My Sam's feet are

News





Welcome to worldofsam!

Welcome to this community web site for the Sam Coupé!

Anyone can begin adding and editing articles by registering for an account. This is an automated process and takes only a few seconds. I promise that I will never sell your email address to spammers.

If you’ve ever seen or used a wiki site before, you’ll be familiar with how this works: anyone who visits a page, can also edit it, add comments, or add whole new pages. So I look forward to us all making this the best site for information on the Sam and all its related products!

Enigma Variations


One of the only mainstream commercial software companies to release programs for the Sam. Some of their games (such as Defenders Of The Earth) were available on multiple platforms at the time, and others were written specifically for the Sam (such as Multipack 1).

Enigma also formed the Sam Software Club where for £10 a year you got 10% of titles.