Fred 19



Issue 19

ItemAuthorDescription
Magazine 3 game-creators announced! pbs ready
Letters Hexagonia Splat! The Sound Machine
ScreensCID, Peter Gallagher, ???, M.D. Clarke, Michaelangelo, The DVB, Boeren?, The DVBJames Bond, Lemmings, Space Battle, 33 RPM, Fred Head on a Sword, H0ken is Normal, Normaal, Porky Pig
MOM demoMasters of MagicMOM’s first mcode demo!
FredsheetSteve Taylorspreadsheet program
Wall/soundThe DVBdemo/advert for fred
Sam jotter 2William McGuganword processor
MC pt 12Steve Taylorbasic theory; full list of opcodes
Psycho dizAxeAxe reveals his dark, violent side
Sound machineAxetunes done on sound machine
Mega scrollDan Dooré Andy Monk Phantoma deluge of scrollies
Disc util utilityEugene Russelldirectory utility
Fake PrinterDan Doorétele-printer-like demo
Funky fredsRon Sterlinganims featuring fred logo
PottyDan Dooré3D pot creator
Squish!Alex Linderather sick (but funny) demo
   

Matthew Beaman


Croccy22


IT Server Engineer, VMWare Certified Proffesional, Coder, Gadget Man!


Working for NHS as a server technical specialist.

Pang

Game


MNEMOtech


2005-

Pang is a classic cooperative two-player arcade video game. The game was published as a secret on the cover disk Stars and Sprites of Sam Revival 25.

The Golden Sword of Bhakhor

Game

Persona


Dennis Francombe


Phil Glower


A text and graphics adventure.

Money Bags 2

Game


Quazar


Colin Piggot


This is sequel to the original Money Bags and is a colossal Jetset Willy style game, spanning over 230 rooms which will keep you busy exploring for a long time! Money Bags 2 takes advantage of extra Sam hardware if you have it such as over 1 megabyte of digital music for the Quazar Surround soundcard, and an extra install disk for the Atom IDE or Trinity interface.

Money Bags 1½

Game


Quazar


Colin Piggot


Money Bags 1½ is the third installment of the Money Bags series of games. The game has also been updated with a brand new soundtrack by David Suzuki-Sanders to replace the Quazar Surround music that was originally in it when first released on Soundbyte. Game Money Bags 1½ with new soundtrack is on the coverdisk Sam Revival 17.

Money Bags

Game


Quazar


Colin Piggot


1996

Money Bags is Jetset Willy style game, where you have to collect objects over a large number of rooms. Originally this was a game for the Sam Coupe that used the Quazar Surround soundcard to give it a great sampled soundtrack. Game is available on disk Soundbyte 15. But Colin reduced the quality of the soundtrack to 4 bits so it can play through the soundchip in the Sam, as well as improving all the graphics. This is special edition of Money Bags. Game Money Bags SE is available on the cover disk Sam Revival 9.

Nostalgia and Rum

News

I’d like to share my story of this evening. It’s rum fuelled, and maybe Dan will be deleting this when he next logs on, but actually, I think this sums up the SAM and how it sits in our consciousness.

Friday night in my house is curry night. Since having kids, the highlight of my week (other than spending time with kids obviously, shhhh) is curry night on a Friday. But tonight, I’ve also drunk some very nice rum, watched Marley, and scoured the internet for the SAM Coupe. I’m years and years overdue with the latter, but I’ve dipped in every now and again, I’ve just only really thought about it recently.

The SAM was a small, insignificant part of our lives. A failed Spectrum+++ with hardly any games.

But, actually, it was a really important part of my life. And yours, if you’re reading this. Weirdly so. I was the editor of FRED magazine for 3/8ths of its life. When I read the stuff I wrote as a teenager (which I did tonight), it’s pretty embarrassing, but actually, it’s also pretty incredible. The scene feels like a cult, a handful of celebrities in tiny little world, but a world that really, really mattered to everyone involved. And at the time I loved it, I really loved the job, and I loved the shows, and I loved the computer. I remember where I was when it suddenly didn’t matter any more. Shamefully it was with the lack of payment, and (in my eyes) the end of FRED.

But I’m delighted to see there’s still things going on. I’m delighted to see Colin Piggot is still producing stuff. It’s mind-boggling to think that’s happening, but also I’m giddy like a kid. And ashamed of myself for walking away so easily.

Nostalgia and Rum

News

I’d like to share my story of this evening. It’s rum fuelled, and maybe Dan will be deleting this when he next logs on, but actually, I think this sums up the SAM and how it sits in our consciousness.

Friday night in my house is curry night. Since having kids, the highlight of my week (other than spending time with kids obviously, shhhh) is curry night on a Friday. But tonight, I’ve also drunk some very nice rum, watched Marley, and scoured the internet for the SAM Coupe. I’m years and years overdue with the latter, but I’ve dipped in every now and again, I’ve just only really thought about it recently.

The SAM was a small, insignificant part of our lives. A failed Spectrum+++ with hardly any games.

But, actually, it was a really important part of my life. And yours, if you’re reading this. Weirdly so. I was the editor of FRED magazine for 3/8ths of its life. When I read the stuff I wrote as a teenager (which I did tonight), it’s pretty embarrassing, but actually, it’s also pretty incredible. The scene feels like a cult, a handful of celebrities in tiny little world, but a world that really, really mattered to everyone involved. And at the time I loved it, I really loved the job, and I loved the shows, and I loved the computer. I remember where I was when it suddenly didn’t matter any more. Shamefully it was with the lack of payment, and (in my eyes) the end of FRED.

But I’m delighted to see there’s still things going on. I’m delighted to see Colin Piggot is still producing stuff. It’s mind-boggling to think that’s happening, but also I’m giddy like a kid. And ashamed of myself for walking away so easily.

n/a