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Due to an outbreak of comment spam, I have implemented a simple CAPTCHA process for unregistered users. Anonymous comments are still allowed, but before comments can be posted you must prove you’re not an automaton by typing the requested word into the box provided.

This change does not affect logged-in registered users.

Jarek Burczynski - ProTracker

Granted

My name is Jarek Burczynski (BZYK). I’m the SAM ProTracker 2 author.
Here is my permission to release the Protracker to the public.

Best regards,
Jarek

Shane Smith

The Lords


The Lords are originally a Spectrum-based coding group from the Netherlands.

Members active on the Sam:

In the beginning they converted a few of their ZX Spectrum demos to the SAM:

However, together they also produced two high quality games which still stands out:

Rob Mies


Scrunk


One quarter of The Lords, originally a Spectrum-based demo group from The Netherlands.

Rob was responsible for most of the music in The Lords productions.

He also is a tallented writer, drawing artist, composer and performer..

SamDisk

Utility

LERM


1991

A low-level disk utility, not to be confused with the Samdisk Disk Utility or the SamDisk Magazine.

Warren Lee



Graphical Artist & Programmer.

I have had three games published for the SAM, all written with the brilliant GamesMaster program, and with graphics created in the equally impressive SAM paint.

The 1st was ‘Invasion’, back on FRED 58. This was a straight forward sideways scrolling space shoot-em-up, with three levels.

2nd was Sniper Fire, published on FRED 75. I basically wanted to do a fun game that utilized the mouse, for something other than dragging and dropping.

3rd and most importantly, ‘Invasion II’, written as a platform sequel to ‘Invasion’. This was published far more recently, on Issue 10 of SAM Revival. I also recently discovered, much to my joy, that it was quite favourably mentioned with a couple of screen-shots (albeit briefly) in issue 9 of Retro Gamer magazine, in an article about SAM revival. (Many thanks to Colin Piggot for publishing it.) More recently, it was also mentioned as one of the top 10 SAM games in issue 74 (Feb 2010) of Retro Gamer.

So a bit about me… I started way back with a 48k ZX Spectrum, and progressed to a 128k+2, no doubt similarly to most people here. I progressed to a SAM Coupé, and to this day, it remains my favourite computer of all time. Nothing could compare to the friendly nature of the coupe, and the ease with which I learnt with it.


See Issue 10 of SAM Revival.


Now, I design and program educational software, primarily in Flash & occasionally Director. Please feel free to get in touch!

Tim Paveley - The Sad Snail Collection

Granted

The Sad Snail Collection ….@/ byTim Paveley 1998

Except where otherwise stated the contents of this disk are copyright (C)1998 Tim Paveley.

EGGBuM is (C)1995 Tim Paveley & Steve Phillips.

QDOS is (C)1995 Simon Cooke.

This disk, or images of this disk may be freely copied and distributed as long as the contents are not modified in any form.

The AXE Collection

Demo


Public Domain


Ian Slavin


Ian Slavin


The AXE Collection.

A collection of Ian Slavin’s programs many of which appeared on Fred Magazine.

ItemDescription
PC GFXMonochrome graphics from PrintMaster
Lemmings 256Bobs demo with Lemmings
Star TrekHumerous Demo
Amiga ConverterACBM Converter
FaceBouncing morphing face
MortonThe Curious Morton Quality
CrashedDemo of crashed coupe
SpeccyFXRipUtility to pull graphics out of ZX Spectrum snapshots
M1 ScrollyMassive MODE1 Scrolly
Stars.bBobs Demo
Ballz 2Bobs Demo
Boogey ManAxe Greets Demo
ScreensPiccies
Colorizer 2Graphics utility

Richard Robinson


Coder.