Delta Charge

Game


Thalamus


1990

Delta Charge known as ‘Delta’ on other platforms was the first Sam Coupé “Compatible” title to be released in which the instructions memorably said “Load the Spectrum Emulator and follow instructions”

A scrolling shoot ‘em up not overly dissimilar to Parallax and Sphera.

From MobyGames

This horizontally scrolling shoot ‘em up with 32 levels is something of a predecessor to Armalyte. It’s set in the Delta region of space, in which the Hsiffan Khanate species have a powerful presence, using their technology to steal and analyze Terran ships.

The 32 levels each feature different static hazards, as well as the actual Hsiffan forces, which come at you in programmed attack patterns. Your default ship isn’t strong enough to survive half of these, so in time-honored tradition power-ups are available via a credit system. The more credits you have, the more blue tokens (offering weapons) are offered - if you don’t have many, fatal-to-touch grey tokens are unleashed.

Spectrum emulator

Utility

MGT


MGT Graham Mason


One of the selling points used to position the Coupé in the marketplace (which is often debated as both a good or bad move on the part of MGT) was as the upgrade to the ZX Spectrum and thus you could play backwardly compatible speccy games whilst enjoying the new features of the machine.

This meant that MGT had to provide some form of emulation to ship with the machine to allow this.

What users were not told at this stage was that the emulation was for the 48K only and not the 128K machines, in fact emulation of the 128K’s memory map would prove impossible at workable speeds. Simon Cooke began work on an emulator that ran at best at about 1/16th of the required speed although many demos and games were converted manually to great effect by people like Simon Cooke, Stefan Drissen and Edwin Blink.

The original emualtion was via a patched ROM image that was not 100% compatible leading to many problems with software that made extensive ROM routine calls or utilised undocumented calls or features.

Another issue discovered was that getting the software to load at all was an often problamatic due to differences in machine timing.
Many games with anti-piracy software protection loaders like Speedlok and Hyperload would not work at all.

To address this MGT engaged the services of Graham 'Turbo' Mason a well known hacker on the Speccy scene and Your Sinclair’s resident ‘game cheats’ expert to provide workarounds for the loaders.

Sam Users Mailing List

Service

NVG


1994

The sam-users Mailing list is an email list set up at NVG and has been in existance since 1994.

Any subscriber can post, read by most of the people who have a current interest in the Sam. The amount of traffic varies quite a lot; at the time of writing it’s rather quiet but has been very busy in the past.

Discussions range from technical questions about details of the Sam’s architecture, to playing tips on old Sam games, announcements of any new projects, and behind-the-scenes insights on past events

Sam Mailing List On-Line Archives

There are three on-line archive of posts:

Sam Mailing List Basic Instructions

To subscribe to the sam-users miling list, send the following command in email to sam-users-request@nvg.ntnu.no:

subscribe

If you ever want to remove yourself from this mailing list, send the following command in email to sam-users-request@nvg.ntnu.no:

unsubscribe

Or you can send mail to majordomo@nvg.ntnu.no with the following command in the body of your email message:

Banzai - Demos and Utilities



Demos

TitleDescription
Buzz 256KFlying bumble bees by Lord Blackadder for those with less memory
Circle IISymmetrical circles in various sizes and colours
SpookyTrippin’ colours, weird effect
Cosmic DemoWeird lines thing
Samco Digitiser DemoDemo shots of SAMCO staff and scrolly on Newsdisk 4
Proud DemoHorace Goes Political!
Vector DemoSimple vector demo with parallax stars
Star DemoDemo in memory of Star Raiders II, top game on speccy
Total Recall Revenge 1993The TREC Demo in 5 greyscales and MUCH faster
PottyVery nice 3D pot drawer

Utilities

Banzai - Games Collection



TitleDescription
Fruit MachineSimple fruit machine game (my first with sprites!)
Laser DodgeOne player guide-the-line game, ripped off from Format :-)
YahtzeeMouse/keyboard classic dice game
Drac AttackParabolic bomb lobbing game, not unlike QBASIC Gorillas
Worms WorldWorm game with added features
Dead DucksVicious blood sport game
Dan’s DiamondsTetris-like puzzle game
SolitaireMouse/keyboard classic peg game
SimonThe old MB memory game made virtual
AnnoyanceMouse/keyboard memory game based on the Atari ST game Where is it?
Spec TilesMouse/keyboard memory game (do you see a pattern forming here…)

Dan Dooré/Banzai Productions

Granted

All my work is now, as it was then Public Domain.

From the masses for the masses.

Banzai Productions

Other

Ian Slavin


AXE


Long time coder for Fred magazine and pioneer of the PALETTE command.

Format Publications


Format



Gloucester based magazine publisher synominous with INDUG run by Bob Brenchley.

Format were instrumental in the design and development of the Coupé and worked closely with MGT by virtue of their close links establised via INDUG.

INDUG

Service

Format Publications


Formerly the INdependant DISCiPLE User Group then altered to be INDependant User Group following the release of the Plus-D and the expansion of Format Publications.