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 <title>World Of Sam - Copyrights</title>
 <link>https://old.worldofsam.org/Copyrights</link>
 <description></description>
 <language>en</language>
<item>
 <title>Stars and Sprites</title>
 <link>https://old.worldofsam.org/node/729</link>
 <description>&lt;div class=&quot;flexinode-body flexinode-3&quot;&gt;&lt;div class=&quot;flexinode-ximage-32&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Title image:&lt;/label&gt;&lt;br /&gt;
 &lt;a href=&quot;https://old.worldofsam.org/files/active/6/snap0016.png&quot;&gt;&lt;img src=&quot;https://old.worldofsam.org/files/active/6/t_snap0016.png&quot;/&gt;&lt;/a&gt;
&lt;/div&gt;
&lt;/div&gt;&lt;/div&gt;</description>
 <category domain="https://old.worldofsam.org/taxonomy/term/4">Software</category>
 <pubDate>Fri, 20 Apr 2018 22:43:14 +0000</pubDate>
</item>
<item>
 <title>Defender</title>
 <link>https://old.worldofsam.org/node/43</link>
 <description>&lt;div class=&quot;flexinode-body flexinode-3&quot;&gt;&lt;div class=&quot;flexinode-ximage-32&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Title image:&lt;/label&gt;&lt;br /&gt;
 &lt;a href=&quot;https://old.worldofsam.org/files/active/0/title.gif&quot;&gt;&lt;img src=&quot;https://old.worldofsam.org/files/active/0/t_title.gif&quot;/&gt;&lt;/a&gt;
&lt;/div&gt;
&lt;/div&gt;&lt;div class=&quot;flexinode-textareaquietfilter-14&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Publisher:&lt;/label&gt;&lt;br /&gt;
 &lt;p&gt;&lt;a href=&quot;freelinking/Persona&quot;&gt;Persona&lt;/a&gt;&lt;/p&gt;

&lt;/div&gt;
&lt;/div&gt;&lt;div class=&quot;flexinode-textareaquietfilter-15&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Author:&lt;/label&gt;&lt;br /&gt;
 &lt;p&gt;&lt;a href=&quot;freelinking/Chris%2520Pile&quot;&gt;Chris Pile&lt;/a&gt;&lt;/p&gt;

&lt;/div&gt;
&lt;/div&gt;&lt;div class=&quot;flexinode-select-18&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Release Year:&lt;/label&gt;&lt;br /&gt;
 1998
&lt;/div&gt;
&lt;/div&gt;&lt;div class=&quot;flexinode-textareaquietfilter-19&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Description:&lt;/label&gt;&lt;br /&gt;
 &lt;p&gt;SAM Defender was programmed back in the summer of 1998. The project took about four months from start to finish. The initial goal was to write an accurate version of the Williams classic for the SAM.&lt;/p&gt;

&lt;p&gt;&lt;p&gt;The SAM version contains faithful reproductions of the original arcade machine graphics, even down to the planet surface which is almost a pixel-by-pixel reproduction of the original. The original arcade machine has a slightly taller vertical screen resolution, so the SAM landscape is &amp;#8216;squashed&amp;#8217; a little. However, the contours remain exact.&lt;/p&gt;
&lt;p&gt;The font used in the SAM version is an exact reproduction of the original, as are the pulsing &lt;a href=&quot;freelinking/palette&quot;&gt;palette&lt;/a&gt; colours. However, some colour resolution was lost due to the original having a palette of 256 colours opposed to the SAM&amp;#8217;s 128.&lt;/p&gt;
&lt;p&gt;The movement and actions of the various enemies are also faithful to the original, as is the overall game speed.&lt;/p&gt;
&lt;p&gt;Perhaps the most disappointing part of the SAM version is the sound effects. The original arcade machine had a 6809 CPU for the game program and a separate 6808 CPU (with its own ROM/RAM) for the sound effects. This separate sound board also had a DAC to produce some amazing sounds. Sadly, the SAM&amp;#8217;s old &lt;a href=&quot;freelinking/SAA1099&quot;&gt;SAA&lt;/a&gt; just doesn&amp;#8217;t cut it. It is possible to get the SAA to play samples, so the original arcade machine sounds could have been reproduced. However, the poor old &lt;a href=&quot;freelinking/Z80B&quot;&gt;Z80B&lt;/a&gt; would have been seriously overloaded trying to cope with the game AND the samples! I&amp;#8217;ve tried to get the main sound effects as close to the original as I could, the player laser is almost exact. However, some of the more exotic sounds have been improvised. I&amp;#8217;ve tried to keep the actions and priorities of the sounds the same as the original. The original could only play one sound at a time, sounds having priorities. I&amp;#8217;ve tried to simulate this.&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;&lt;div class=&quot;flexinode-textareaquietfilter-20&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Instructions:&lt;/label&gt;&lt;br /&gt;
 &lt;p&gt;GAME CONTROLS:&lt;br /&gt;
&amp;#8212;&amp;#8212;&amp;#8212;&amp;#8212;&amp;#8212;&amp;#8212;&amp;#8212;&lt;/p&gt;

&lt;p&gt;&lt;p&gt;Anytime during the front-end/attract screens the following keys apply:&lt;/p&gt;
&lt;p&gt; 1  &amp;#8230;  Starts a ONE player game.&lt;br /&gt;
    2  &amp;#8230;  Starts a TWO player game.&lt;/p&gt;
&lt;p&gt; K  &amp;#8230;  Allows you to re-define the main game controls.&lt;/p&gt;
&lt;p&gt;DEFAULT GAME CONTROLS:&lt;br /&gt;
&amp;#8212;&amp;#8212;&amp;#8212;&amp;#8212;&amp;#8212;&amp;#8212;&amp;#8212;&amp;#8212;&amp;#8212;&amp;#8212;&amp;#8212;&lt;/p&gt;
&lt;p&gt; Q  &amp;#8230;&amp;#8230;.  UP&lt;br /&gt;
    A  &amp;#8230;&amp;#8230;.  DOWN&lt;/p&gt;
&lt;p&gt; O  &amp;#8230;&amp;#8230;.  THRUST&lt;br /&gt;
    P  &amp;#8230;&amp;#8230;.  REVERSE&lt;/p&gt;
&lt;p&gt; K  &amp;#8230;&amp;#8230;.  FIRE LASER&lt;/p&gt;
&lt;p&gt; H  &amp;#8230;&amp;#8230;.  HYPERSPACE (Zap to a random point in the world)&lt;/p&gt;
&lt;p&gt; SPACE  &amp;#8230;  SMARTBOMB  (Kills all enemies on-screen)&lt;/p&gt;
&lt;p&gt; ESC  &amp;#8230;..  ABORT GAME&lt;/p&gt;
&lt;p&gt; F9  &amp;#8230;&amp;#8230;  PAUSE GAME&lt;/p&gt;
&lt;p&gt;There&amp;#8217;s a 25% chance of death on re-entry from hyperspace, so only use it if you have to!&lt;/p&gt;
&lt;p&gt;You start the game with 3 lives and 3 smartbombs.  An extra life and smartbomb are awarded every 10,000 points.&lt;/p&gt;
&lt;p&gt;GAME OBJECTIVE:&lt;br /&gt;
&amp;#8212;&amp;#8212;&amp;#8212;&amp;#8212;&amp;#8212;&amp;#8212;&amp;#8212;-&lt;/p&gt;
&lt;p&gt;Basically shoot everything that moves!  Except for the humanoids walking along the planet surface, it&amp;#8217;s your job to protect them!&lt;/p&gt;
&lt;p&gt;If a Lander captures a humanoid you can release its victim by shooting the Lander.&lt;/p&gt;
&lt;p&gt;On shooting the Lander the humanoid begins its fall to the planet surface.  Don&amp;#8217;t let it fall too far - or it will die on impact!&lt;/p&gt;
&lt;p&gt;You catch falling humanoid&amp;#8217;s by flying into them.  500 points are given for each catch, a further 500 points are awarded for each humanoid you place back on the planet surface.  Falling humanoids will survive impact providing they don&amp;#8217;t fall too far.  A 250 point bonus is awarded for surviving fallers.  Beware, you can also shoot your humanoids - this isn&amp;#8217;t generally a good idea!&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;&lt;div class=&quot;flexinode-textareaquietfilter-21&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Reviews:&lt;/label&gt;&lt;br /&gt;
 &lt;p&gt;https://www.youtube.com/watch?v=uIu0p3wPcbY&lt;/p&gt;

&lt;/div&gt;
&lt;/div&gt;&lt;/div&gt;</description>
 <category domain="https://old.worldofsam.org/taxonomy/term/5">Game</category>
 <pubDate>Fri, 16 Mar 2018 19:32:02 +0000</pubDate>
</item>
<item>
 <title>Stefan Schomburg</title>
 <link>https://old.worldofsam.org/node/786</link>
 <description>&lt;div class=&quot;flexinode-body flexinode-4&quot;&gt;&lt;div class=&quot;flexinode-textareaquietfilter-57&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;AKA:&lt;/label&gt;&lt;br /&gt;
 &lt;p&gt;Schombi&lt;/p&gt;

&lt;/div&gt;
&lt;/div&gt;&lt;div class=&quot;flexinode-ximage-34&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Title image:&lt;/label&gt;&lt;br /&gt;
 &lt;img src=&quot;https://old.worldofsam.org/files/active/0/stefan.jpg&quot;/&gt;
&lt;/div&gt;
&lt;/div&gt;&lt;div class=&quot;flexinode-textareaquietfilter-22&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Biography:&lt;/label&gt;&lt;br /&gt;
 &lt;p&gt;Born in Sigmaringen, Germany in 1972. Got in touch with the Sinclair world ~1983. First computer was a rubber ZX Spectrum 16K. Using ZX emulators on various systems over the years, he started using (and collecting) Sinclair and MGT hardware again. He attended some of the big computer meetings, such as Spectrum 30, QL30, most German meetings and the Classic Computing. He´s also an active member of the German ZX-Team.&lt;/p&gt;

&lt;p&gt;&lt;p&gt;Currently in posession of:&lt;br /&gt;
1) SAM Coupe 512K, 1 FDD, original condition&lt;br /&gt;
2) SAM Coupe 512K, 1 FDD, ATOM interface, HDD boot ROM&lt;br /&gt;
3) SAM Coupe 512K, 1 FDD, Trinity SD interface, Trinity boot ROM, PS/2 keyboard interface&lt;br /&gt;
4) SAM Coupe 512K, 1 FDD, Trinity SD interface&lt;br /&gt;
5) SAM Coupe 512K, 2 FDD&lt;/p&gt;
&lt;p&gt;various HW add-ons plus two of the framed and signed golden ASICs&lt;/p&gt;&lt;/p&gt;

&lt;/div&gt;
&lt;/div&gt;&lt;/div&gt;</description>
 <pubDate>Wed, 14 Feb 2018 18:07:14 +0000</pubDate>
</item>
<item>
 <title>Shanghai</title>
 <link>https://old.worldofsam.org/node/820</link>
 <description>&lt;div class=&quot;flexinode-body flexinode-3&quot;&gt;&lt;div class=&quot;flexinode-ximage-32&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Title image:&lt;/label&gt;&lt;br /&gt;
 &lt;a href=&quot;https://old.worldofsam.org/files/active/0/Shanghai01.png&quot;&gt;&lt;img src=&quot;https://old.worldofsam.org/files/active/0/t_Shanghai01.png&quot;/&gt;&lt;/a&gt;
&lt;/div&gt;
&lt;/div&gt;&lt;div class=&quot;flexinode-textareaquietfilter-14&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Publisher:&lt;/label&gt;&lt;br /&gt;
 &lt;p&gt;Supplement Software&lt;/p&gt;

&lt;/div&gt;
&lt;/div&gt;&lt;div class=&quot;flexinode-textareaquietfilter-15&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Author:&lt;/label&gt;&lt;br /&gt;
 &lt;p&gt;&lt;a href=&quot;freelinking/Dave%2520Tonks&quot;&gt;Dave Tonks&lt;/a&gt;&lt;/p&gt;

&lt;/div&gt;
&lt;/div&gt;&lt;div class=&quot;flexinode-select-18&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Release Year:&lt;/label&gt;&lt;br /&gt;
 1997
&lt;/div&gt;
&lt;/div&gt;&lt;div class=&quot;flexinode-textareaquietfilter-19&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Description:&lt;/label&gt;&lt;br /&gt;
 &lt;p&gt;Shanghai is a logic game, also known as Mah Jongg.&lt;/p&gt;

&lt;/div&gt;
&lt;/div&gt;&lt;/div&gt;</description>
 <category domain="https://old.worldofsam.org/taxonomy/term/5">Game</category>
 <pubDate>Mon, 12 Feb 2018 12:40:05 +0000</pubDate>
</item>
<item>
 <title>Castle</title>
 <link>https://old.worldofsam.org/node/415</link>
 <description>&lt;div class=&quot;flexinode-body flexinode-3&quot;&gt;&lt;div class=&quot;flexinode-ximage-32&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Title image:&lt;/label&gt;&lt;br /&gt;
 &lt;a href=&quot;https://old.worldofsam.org/files/active/2/castle.png&quot;&gt;&lt;img src=&quot;https://old.worldofsam.org/files/active/0/t_castle.png&quot;/&gt;&lt;/a&gt;
&lt;/div&gt;
&lt;/div&gt;&lt;div class=&quot;flexinode-textareaquietfilter-14&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Publisher:&lt;/label&gt;&lt;br /&gt;
 &lt;p&gt;John Hawkins&lt;/p&gt;

&lt;/div&gt;
&lt;/div&gt;&lt;div class=&quot;flexinode-textareaquietfilter-15&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Author:&lt;/label&gt;&lt;br /&gt;
 &lt;p&gt;&lt;a href=&quot;freelinking/John%2520Hawkins&quot;&gt;John Hawkins&lt;/a&gt;&lt;/p&gt;

&lt;/div&gt;
&lt;/div&gt;&lt;div class=&quot;flexinode-textareaquietfilter-16&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Artist:&lt;/label&gt;&lt;br /&gt;
 &lt;p&gt;John Hawkins&lt;/p&gt;

&lt;/div&gt;
&lt;/div&gt;&lt;div class=&quot;flexinode-select-18&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Release Year:&lt;/label&gt;&lt;br /&gt;
 1991
&lt;/div&gt;
&lt;/div&gt;&lt;div class=&quot;flexinode-textareaquietfilter-19&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Description:&lt;/label&gt;&lt;br /&gt;
 &lt;p&gt;A text and graphic adventure game in which you have to escape from a Castle, collecting treasure and money on the way. You can map your position and see around you with flares.&lt;br /&gt;
The game is on the Samco birthday pack games disk.&lt;br /&gt;
It was developed from a text only game I wrote for the Spectrum.&lt;/p&gt;

&lt;p&gt;&lt;p&gt;(this was not the &amp;#8216;Castle&amp;#8217; from Jupiter Software.)&lt;/p&gt;
&lt;p&gt;&lt;i &gt;Do you have more information to add to this node? If so log in and change it!&lt;/i&gt;&lt;/p&gt;&lt;/p&gt;

&lt;/div&gt;
&lt;/div&gt;&lt;/div&gt;</description>
 <category domain="https://old.worldofsam.org/taxonomy/term/5">Game</category>
 <pubDate>Wed, 07 Feb 2018 18:43:55 +0000</pubDate>
</item>
<item>
 <title>tap2hdf</title>
 <link>https://old.worldofsam.org/node/681</link>
 <description>&lt;div class=&quot;flexinode-body flexinode-3&quot;&gt;&lt;div class=&quot;flexinode-ximage-32&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Title image:&lt;/label&gt;&lt;br /&gt;
 &lt;a href=&quot;https://old.worldofsam.org/files/active/13/snap0000.png&quot;&gt;&lt;img src=&quot;https://old.worldofsam.org/files/active/13/t_snap0000.png&quot;/&gt;&lt;/a&gt;
&lt;/div&gt;
&lt;/div&gt;&lt;div class=&quot;flexinode-textareaquietfilter-14&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Publisher:&lt;/label&gt;&lt;br /&gt;
 &lt;p&gt;&lt;a href=&quot;freelinking/Andrew%2520Collier&quot;&gt;Andrew Collier&lt;/a&gt;&lt;/p&gt;

&lt;/div&gt;
&lt;/div&gt;&lt;div class=&quot;flexinode-select-18&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Release Year:&lt;/label&gt;&lt;br /&gt;
 2005-
&lt;/div&gt;
&lt;/div&gt;&lt;div class=&quot;flexinode-textareaquietfilter-19&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Description:&lt;/label&gt;&lt;br /&gt;
 &lt;p&gt;This python script will load files from a ZX Spectrum .tap file (such as the output for Retro-X animation conversions) and output an .hdf hard disk image file, which can be loaded by SimCoupe as the Atom disk, containing those files in BDOS records.&lt;/p&gt;

&lt;/div&gt;
&lt;/div&gt;&lt;/div&gt;</description>
 <category domain="https://old.worldofsam.org/taxonomy/term/4">Software</category>
 <pubDate>Tue, 06 Feb 2018 16:38:55 +0000</pubDate>
</item>
<item>
 <title>ZX Spectrum 128K</title>
 <link>https://old.worldofsam.org/node/819</link>
 <description>&lt;div class=&quot;flexinode-body flexinode-7&quot;&gt;&lt;div class=&quot;flexinode-textareaquietfilter-39&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Story:&lt;/label&gt;&lt;br /&gt;
 &lt;p&gt;https://www.youtube.com/watch?v=7TgTQZ-BCCU&lt;/p&gt;

&lt;p&gt;&lt;p&gt;https://www.youtube.com/watch?v=bJtz8pA-KAM&lt;/p&gt;
&lt;p&gt;https://www.youtube.com/watch?v=97LaT-ikojg&lt;/p&gt;
&lt;p&gt;https://www.youtube.com/watch?v=IHHYQvmRA1M&lt;/p&gt;
&lt;p&gt;https://www.youtube.com/watch?v=XAh1pD2JFlY&lt;/p&gt;&lt;/p&gt;

&lt;/div&gt;
&lt;/div&gt;&lt;/div&gt;</description>
 <category domain="https://old.worldofsam.org/taxonomy/term/1">News</category>
 <pubDate>Tue, 06 Feb 2018 16:33:21 +0000</pubDate>
</item>
<item>
 <title>SAM II</title>
 <link>https://old.worldofsam.org/node/818</link>
 <description>&lt;div class=&quot;flexinode-body flexinode-7&quot;&gt;&lt;div class=&quot;flexinode-textareaquietfilter-39&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Story:&lt;/label&gt;&lt;br /&gt;
 &lt;p&gt;anyone any ideas for a perfect sam coupe  or sam II please?&lt;/p&gt;

&lt;p&gt;&lt;p&gt;1. disk protector unit&lt;/p&gt;
&lt;p&gt;http://www.samcoupe-pro-dos.co.uk/edwin/hardware/dpu/dpu.htm&lt;/p&gt;
&lt;p&gt;2. debounced Non Maskeable Interrupt button&lt;/p&gt;
&lt;p&gt;3. saa1099 silent on reset&lt;/p&gt;
&lt;p&gt;RAM&lt;/p&gt;
&lt;p&gt;128KB internal contentioned video ram&lt;/p&gt;
&lt;p&gt;128KB External uncontentioned video ram - but also able to page in to the bottom of ram (LMPR AB)&lt;br /&gt;
so that cpm runs at the full 6mhz&lt;/p&gt;
&lt;p&gt;http://www.samcoupe-pro-dos.co.uk&lt;/p&gt;
&lt;p&gt;bbc basic also!&lt;/p&gt;
&lt;p&gt;http://mdfs.net/Software/Spectrum/BBCBasic/&lt;/p&gt;
&lt;p&gt;this is the zx spectrum version - non128K and you need a rom board to do it i think&lt;/p&gt;&lt;/p&gt;

&lt;/div&gt;
&lt;/div&gt;&lt;/div&gt;</description>
 <category domain="https://old.worldofsam.org/taxonomy/term/1">News</category>
 <pubDate>Tue, 30 Jan 2018 13:28:44 +0000</pubDate>
</item>
<item>
 <title>Colony</title>
 <link>https://old.worldofsam.org/node/817</link>
 <description>&lt;div class=&quot;flexinode-body flexinode-3&quot;&gt;&lt;div class=&quot;flexinode-ximage-32&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Title image:&lt;/label&gt;&lt;br /&gt;
 &lt;a href=&quot;https://old.worldofsam.org/files/active/0/colony1.png&quot;&gt;&lt;img src=&quot;https://old.worldofsam.org/files/active/0/t_colony1.png&quot;/&gt;&lt;/a&gt;
&lt;/div&gt;
&lt;/div&gt;&lt;div class=&quot;flexinode-textareaquietfilter-14&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Publisher:&lt;/label&gt;&lt;br /&gt;
 &lt;p&gt;&lt;a href=&quot;freelinking/Fred%2520Publishing&quot;&gt;Fred Publishing&lt;/a&gt;&lt;/p&gt;

&lt;/div&gt;
&lt;/div&gt;&lt;div class=&quot;flexinode-textareaquietfilter-15&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Author:&lt;/label&gt;&lt;br /&gt;
 &lt;p&gt;Derek Koselo&lt;/p&gt;

&lt;/div&gt;
&lt;/div&gt;&lt;div class=&quot;flexinode-textareaquietfilter-16&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Artist:&lt;/label&gt;&lt;br /&gt;
 &lt;p&gt;Derek Koselo&lt;/p&gt;

&lt;/div&gt;
&lt;/div&gt;&lt;div class=&quot;flexinode-textareaquietfilter-17&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Musician:&lt;/label&gt;&lt;br /&gt;
 &lt;p&gt;Derek Koselo&lt;/p&gt;

&lt;/div&gt;
&lt;/div&gt;&lt;div class=&quot;flexinode-select-18&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Release Year:&lt;/label&gt;&lt;br /&gt;
 1996
&lt;/div&gt;
&lt;/div&gt;&lt;div class=&quot;flexinode-textareaquietfilter-19&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Description:&lt;/label&gt;&lt;br /&gt;
 &lt;p&gt;Colony is a Sim style game where you setup and run a planetary mining colony. This game also published on cover disk of issue 16 of Sam Revival. This version features full support for the Quazar Surround soundcard if you have one.&lt;/p&gt;

&lt;/div&gt;
&lt;/div&gt;&lt;/div&gt;</description>
 <category domain="https://old.worldofsam.org/taxonomy/term/5">Game</category>
 <pubDate>Fri, 26 Jan 2018 17:14:49 +0000</pubDate>
</item>
<item>
 <title>Kaboom</title>
 <link>https://old.worldofsam.org/node/410</link>
 <description>&lt;div class=&quot;flexinode-body flexinode-3&quot;&gt;&lt;div class=&quot;flexinode-ximage-32&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Title image:&lt;/label&gt;&lt;br /&gt;
 &lt;a href=&quot;https://old.worldofsam.org/files/active/0/Kaboom0.png&quot;&gt;&lt;img src=&quot;https://old.worldofsam.org/files/active/0/t_Kaboom0.png&quot;/&gt;&lt;/a&gt;
&lt;/div&gt;
&lt;/div&gt;&lt;div class=&quot;flexinode-textareaquietfilter-14&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Publisher:&lt;/label&gt;&lt;br /&gt;
 &lt;p&gt;None&lt;/p&gt;

&lt;/div&gt;
&lt;/div&gt;&lt;div class=&quot;flexinode-textareaquietfilter-15&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Author:&lt;/label&gt;&lt;br /&gt;
 &lt;p&gt;&lt;a href=&quot;freelinking/Wayne%2520Coles&quot;&gt;Wayne Coles&lt;/a&gt;&lt;/p&gt;

&lt;/div&gt;
&lt;/div&gt;&lt;div class=&quot;flexinode-textareaquietfilter-17&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Musician:&lt;/label&gt;&lt;br /&gt;
 &lt;p&gt;&lt;a href=&quot;freelinking/David%2520Sanders&quot;&gt;David Sanders&lt;/a&gt;&lt;/p&gt;

&lt;/div&gt;
&lt;/div&gt;&lt;div class=&quot;flexinode-textareaquietfilter-19&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Description:&lt;/label&gt;&lt;br /&gt;
 &lt;p&gt;Kaboom was a &amp;#8216;Bomberman&amp;#8217; clone that never saw the light of day, one of the infamous &lt;a href=&quot;freelinking/Games%2520that%2520weren%2527t&quot;&gt;Games that weren&amp;#039;t&lt;/a&gt;.&lt;/p&gt;

&lt;p&gt;&lt;p&gt;It got to a fairly developed Alpha stage before Wayne was tempted off to join the Reflections team of Psygnosis. Disk Images of the alpha have been circulated.&lt;/p&gt;
&lt;p&gt;A comprehensive history of Kaboom and its perpetual near-release status, including information from people involved in the sound and graphics for the game, can be found in &lt;a href=&quot;freelinking/SAM%2520Revival&quot;&gt;SAM Revival&lt;/a&gt; magazine issue 17.&lt;/p&gt;
&lt;p&gt;&lt;i &gt;Do you have more information to add to this node? If so log in and change it!&lt;/i&gt;&lt;/p&gt;&lt;/p&gt;

&lt;/div&gt;
&lt;/div&gt;&lt;/div&gt;</description>
 <category domain="https://old.worldofsam.org/taxonomy/term/5">Game</category>
 <pubDate>Fri, 26 Jan 2018 10:55:39 +0000</pubDate>
</item>
<item>
 <title>freescape running at the full 6MHz</title>
 <link>https://old.worldofsam.org/node/816</link>
 <description>&lt;div class=&quot;flexinode-body flexinode-7&quot;&gt;&lt;div class=&quot;flexinode-textareaquietfilter-39&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Story:&lt;/label&gt;&lt;br /&gt;
 &lt;p&gt;https://www.youtube.com/watch?v=3x0VsNWEs-4&lt;/p&gt;

&lt;/div&gt;
&lt;/div&gt;&lt;/div&gt;</description>
 <category domain="https://old.worldofsam.org/taxonomy/term/1">News</category>
 <pubDate>Mon, 22 Jan 2018 18:20:09 +0000</pubDate>
</item>
<item>
 <title>Football Director 2</title>
 <link>https://old.worldofsam.org/node/416</link>
 <description>&lt;div class=&quot;flexinode-body flexinode-3&quot;&gt;&lt;div class=&quot;flexinode-textareaquietfilter-14&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Publisher:&lt;/label&gt;&lt;br /&gt;
 &lt;p&gt;&lt;a href=&quot;freelinking/D%252BH%2520Games&quot;&gt;D+H Games&lt;/a&gt;&lt;/p&gt;

&lt;/div&gt;
&lt;/div&gt;&lt;div class=&quot;flexinode-select-18&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Release Year:&lt;/label&gt;&lt;br /&gt;
 1992
&lt;/div&gt;
&lt;/div&gt;&lt;div class=&quot;flexinode-textareaquietfilter-19&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Description:&lt;/label&gt;&lt;br /&gt;
 &lt;p&gt;Football Director 2 is an expanded version of the cult football management game Football Director for ZX Spectrum.&lt;/p&gt;

&lt;/div&gt;
&lt;/div&gt;&lt;/div&gt;</description>
 <category domain="https://old.worldofsam.org/taxonomy/term/5">Game</category>
 <pubDate>Mon, 22 Jan 2018 16:23:22 +0000</pubDate>
</item>
<item>
 <title>Fred 59</title>
 <link>https://old.worldofsam.org/node/637</link>
 <description>&lt;div class=&quot;flexinode-body flexinode-9&quot;&gt;&lt;div class=&quot;flexinode-ximage-51&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Title Image:&lt;/label&gt;&lt;br /&gt;
 &lt;a href=&quot;https://old.worldofsam.org/files/active/0/fred59.png&quot;&gt;&lt;img src=&quot;https://old.worldofsam.org/files/active/0/t_fred59.png&quot;/&gt;&lt;/a&gt;
&lt;/div&gt;
&lt;/div&gt;&lt;div class=&quot;flexinode-textareaquietfilter-47&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Description:&lt;/label&gt;&lt;br /&gt;
 &lt;p&gt;&lt;b &gt;Fred 59&lt;/b&gt;&lt;/p&gt;

&lt;p&gt;&lt;p&gt;&lt;table class=&quot;tables-elegant&quot;&gt;
&lt;tr class=&quot;firstrow&quot;&gt;&lt;th class=&quot;firstcol&quot;&gt;Item&lt;/th&gt;&lt;th class=&quot;evencol&quot;&gt;Author&lt;/th&gt;&lt;th class=&quot;oddcol&quot;&gt;Description&lt;br /&gt;&lt;/th&gt;&lt;/tr&gt;
&lt;tr class=&quot;evenrow&quot;&gt;&lt;td class=&quot;firstcol&quot;&gt;Menu&lt;/td&gt;&lt;td class=&quot;evencol&quot;&gt;&lt;a href=&quot;freelinking/Jupiter%2520Software&quot;&gt;Jupiter Software&lt;/a&gt;&lt;/td&gt;&lt;td class=&quot;oddcol&quot;&gt;&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;oddrow&quot;&gt;&lt;td class=&quot;firstcol&quot;&gt;Fred 59&lt;/td&gt;&lt;td class=&quot;evencol&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class=&quot;oddcol&quot;&gt;&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;evenrow&quot;&gt;&lt;td class=&quot;firstcol&quot;&gt;Letters&lt;/td&gt;&lt;td class=&quot;evencol&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class=&quot;oddcol&quot;&gt;&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;oddrow&quot;&gt;&lt;td class=&quot;firstcol&quot;&gt;Screen$&lt;/td&gt;&lt;td class=&quot;evencol&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class=&quot;oddcol&quot;&gt;&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;evenrow&quot;&gt;&lt;td class=&quot;firstcol&quot;&gt;Gem-X&lt;/td&gt;&lt;td class=&quot;evencol&quot;&gt;&lt;a href=&quot;freelinking/Andrew%2520Chandler&quot;&gt;Andrew Chandler&lt;/a&gt;&lt;/td&gt;&lt;td class=&quot;oddcol&quot;&gt;&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;oddrow&quot;&gt;&lt;td class=&quot;firstcol&quot;&gt;Space Demo&lt;/td&gt;&lt;td class=&quot;evencol&quot;&gt;&lt;a href=&quot;freelinking/David%2520Laundon&quot;&gt;David Laundon&lt;/a&gt;&lt;/td&gt;&lt;td class=&quot;oddcol&quot;&gt;&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;evenrow&quot;&gt;&lt;td class=&quot;firstcol&quot;&gt;Sprite Utility&lt;/td&gt;&lt;td class=&quot;evencol&quot;&gt;&lt;a href=&quot;freelinking/Marc%2520Broster&quot;&gt;Marc Broster&lt;/a&gt;&lt;/td&gt;&lt;td class=&quot;oddcol&quot;&gt;&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;oddrow&quot;&gt;&lt;td class=&quot;firstcol&quot;&gt;Sports Game&lt;/td&gt;&lt;td class=&quot;evencol&quot;&gt;&lt;a href=&quot;freelinking/James%2520Curry&quot;&gt;James Curry&lt;/a&gt;&lt;/td&gt;&lt;td class=&quot;oddcol&quot;&gt;&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;evenrow&quot;&gt;&lt;td class=&quot;firstcol&quot;&gt;&amp;#8220;The&amp;#8221; Interview&lt;/td&gt;&lt;td class=&quot;evencol&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class=&quot;oddcol&quot;&gt;&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;oddrow&quot;&gt;&lt;td class=&quot;firstcol&quot;&gt;E-Tunes&lt;/td&gt;&lt;td class=&quot;evencol&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class=&quot;oddcol&quot;&gt;&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;evenrow&quot;&gt;&lt;td class=&quot;firstcol&quot;&gt;Modules&lt;/td&gt;&lt;td class=&quot;evencol&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class=&quot;oddcol&quot;&gt;&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;oddrow&quot;&gt;&lt;td class=&quot;firstcol&quot;&gt;Immortal Combat&lt;/td&gt;&lt;td class=&quot;evencol&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class=&quot;oddcol&quot;&gt;&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;evenrow&quot;&gt;&lt;td class=&quot;firstcol&quot;&gt;Rachel 13 &amp;amp; 14&lt;/td&gt;&lt;td class=&quot;evencol&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class=&quot;oddcol&quot;&gt;&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;oddrow&quot;&gt;&lt;td class=&quot;firstcol&quot;&gt;Adverts&lt;/td&gt;&lt;td class=&quot;evencol&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class=&quot;oddcol&quot;&gt;&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;evenrow&quot;&gt;&lt;td class=&quot;firstcol&quot;&gt;Bits and Bobs&lt;/td&gt;&lt;td class=&quot;evencol&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class=&quot;oddcol&quot;&gt;&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr class=&quot;oddrow&quot;&gt;&lt;td class=&quot;firstcol&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class=&quot;evencol&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class=&quot;oddcol&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;
 &lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;&lt;/div&gt;</description>
 <pubDate>Mon, 15 Jan 2018 09:54:31 +0000</pubDate>
</item>
<item>
 <title>EDDAC</title>
 <link>https://old.worldofsam.org/node/473</link>
 <description>&lt;div class=&quot;flexinode-body flexinode-3&quot;&gt;&lt;div class=&quot;flexinode-textareaquietfilter-14&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Publisher:&lt;/label&gt;&lt;br /&gt;
 &lt;p&gt;&lt;a href=&quot;freelinking/Edwin%2520Blink&quot;&gt;Edwin Blink&lt;/a&gt;&lt;/p&gt;

&lt;/div&gt;
&lt;/div&gt;&lt;div class=&quot;flexinode-textareaquietfilter-15&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Author:&lt;/label&gt;&lt;br /&gt;
 &lt;p&gt;&lt;a href=&quot;freelinking/Edwin%2520Blink&quot;&gt;Edwin Blink&lt;/a&gt;&lt;/p&gt;

&lt;/div&gt;
&lt;/div&gt;&lt;div class=&quot;flexinode-textareaquietfilter-19&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Description:&lt;/label&gt;&lt;br /&gt;
 &lt;p&gt;Edwin&amp;#8217;s parallel port sample player, a Stereo 8-bit DAC that plugs into the parallel port on the &lt;a href=&quot;freelinking/SAM%2520%25C3%25A9lite&quot;&gt;SAM élite&lt;/a&gt;, &lt;a href=&quot;freelinking/Comms%2520Interface&quot;&gt;Comms Interface&lt;/a&gt;, &lt;a href=&quot;freelinking/External%2520Drive%2520Interface&quot;&gt;External Drive Interface&lt;/a&gt; or the &lt;a href=&quot;freelinking/SPI&quot;&gt;SPI&lt;/a&gt;.&lt;/p&gt;

&lt;p&gt;&lt;p&gt;The main application to utilise the EDDAC is the &lt;a href=&quot;freelinking/SAM%2520MOD%2520Player&quot;&gt;SAM MOD Player&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;The design was produced into a consumer model called the &lt;a href=&quot;freelinking/SAMdac&quot;&gt;SAMdac&lt;/a&gt; by &lt;a href=&quot;freelinking/ByteDelight&quot;&gt;ByteDelight&lt;/a&gt;.&lt;/p&gt;&lt;/p&gt;

&lt;/div&gt;
&lt;/div&gt;&lt;/div&gt;</description>
 <category domain="https://old.worldofsam.org/taxonomy/term/10">Peripheral</category>
 <pubDate>Sat, 13 Jan 2018 00:28:01 +0000</pubDate>
</item>
<item>
 <title>SAMdac</title>
 <link>https://old.worldofsam.org/node/190</link>
 <description>&lt;div class=&quot;flexinode-body flexinode-3&quot;&gt;&lt;div class=&quot;flexinode-ximage-32&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Title image:&lt;/label&gt;&lt;br /&gt;
 &lt;img src=&quot;https://old.worldofsam.org/files/active/0/mgt_samcoupe_samdac.jpg&quot;/&gt;
&lt;/div&gt;
&lt;/div&gt;&lt;div class=&quot;flexinode-textareaquietfilter-14&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Publisher:&lt;/label&gt;&lt;br /&gt;
 &lt;p&gt;&lt;a href=&quot;freelinking/ByteDelight&quot;&gt;ByteDelight&lt;/a&gt;&lt;/p&gt;

&lt;/div&gt;
&lt;/div&gt;&lt;div class=&quot;flexinode-textareaquietfilter-15&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Author:&lt;/label&gt;&lt;br /&gt;
 &lt;p&gt;&lt;a href=&quot;freelinking/Edwin%2520Blink&quot;&gt;Edwin Blink&lt;/a&gt;&lt;/p&gt;

&lt;/div&gt;
&lt;/div&gt;&lt;div class=&quot;flexinode-select-18&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Release Year:&lt;/label&gt;&lt;br /&gt;
 1995
&lt;/div&gt;
&lt;/div&gt;&lt;div class=&quot;flexinode-textareaquietfilter-19&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Description:&lt;/label&gt;&lt;br /&gt;
 &lt;p&gt;Produced from the schematics of the &lt;a href=&quot;freelinking/EDDAC&quot;&gt;EDDAC&lt;/a&gt; the SAMdac is a Stereo 8-bit DAC that plugs into the parallel port on the &lt;a href=&quot;freelinking/SAM%2520%25C3%25A9lite&quot;&gt;SAM élite&lt;/a&gt;, &lt;a href=&quot;freelinking/Comms%2520Interface&quot;&gt;Comms Interface&lt;/a&gt;, &lt;a href=&quot;freelinking/External%2520Drive%2520Interface&quot;&gt;External Drive Interface&lt;/a&gt; or the &lt;a href=&quot;freelinking/SPI&quot;&gt;SPI&lt;/a&gt;.&lt;/p&gt;

&lt;p&gt;&lt;p&gt;By connecting to the &amp;#8216;Audio out/Lightpen&amp;#8217; port the SAMdac allows standard audio from the &lt;a href=&quot;freelinking/SAA1099&quot;&gt;SAA1099&lt;/a&gt; or beeper to pass through without having to swap speaker connections.&lt;/p&gt;
&lt;p&gt;The main application to utilise the SAMdac is the &lt;a href=&quot;freelinking/SAM%2520MOD%2520Player&quot;&gt;SAM MOD Player&lt;/a&gt;&lt;/p&gt;&lt;/p&gt;

&lt;/div&gt;
&lt;/div&gt;&lt;/div&gt;</description>
 <category domain="https://old.worldofsam.org/taxonomy/term/10">Peripheral</category>
 <pubDate>Sat, 13 Jan 2018 00:27:13 +0000</pubDate>
</item>
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