Game

Invasion II

Game


Quazar


Warren Lee


Warren Lee


Warren Lee


2001-2004

Published on cover disk of issue 10 of Sam Revival.

“Although originally written in 1996, Invasion II was never released until now. Invasion II is a platform adventure game where you have to battle against the invading aliens. Warren has paid particular attention to detail with all the animation and scenery, as well as a fully animated introduction.” (From the description for issue 10 of Sam Revival)


More like mini-reviews/mentions.
The ‘Your Sinclair’ insert of issue 9 of Retro Gamer:
“Issue 10’s cover disk contains the full game Invasion II, originally written in 1996 but never released. The game itself is a platform-action-adventure-sci-fi-(snip! Ed) romp in which you have to blast the hell outta the oncoming foe.”
Screenshot caption: “With quality games like this, makes you wonder why the Sam never took off”

Number 10 in the “Top Ten Games” article on the SAM Coupe, in issue 74 of Retro Gamer:
“The original Invasion was a simple shoot-‘em-up written in GamesMaster that appeared on FRED (issue 58). Several years later, author Warren Lee fired up GamesMaster again and produced this top-quality sequel, which is a platformer rather than a shooter. Clearly inspired by games like Impossible Mission and Flashback, you have to infiltrate an enemy base while trying to keep your head (which seems to get removed from your shoulders all too often). The graphics are small but detailed, and the quality of animation is generally excellent. If you fancy your chances against the alien threat, the game was featured exclusively on the coverdisk of SAM Revival issue 10.”

wubtris v1

Game


wubsoft


the_wub


2005-

wubtris is a simple Tetris clone for the Sam Coupe for 1 or 2 players.

To complete the 1 player mode score 100 lines or more on all 10 speed settings with the handicap level maxed out. These challenges can also be completed in the 2 player mode by either player so “1 player mode” is something of a misnomer!

For 2 players, this version of wubtris features the slightly pointless head to head game and the slightly better battle mode. In the head to head game the loser in each round is the player who, er, loses first! The number of lines scored means nothing and so this game mode is a bit crap really. In the battle mode scoring multiple lines pushes up your opponents play area by that amount of lines-1. The lines do not get added to the game area until the victims current piece is dropped and any further lines that are scored against the player in the meantime are added to the total.

Both game modes can be played as a best of or first to 3, 5 or 7 games.


Player 1 can use the joystick or keys 6,7,8,9 and 0.
Player 2 uses keys Q,A,Z,X and space.

The controls cannot be re-defined in version 1 of wubtris.

Elite

Game


Revelation


Original ZX Spectrum Version: Torus
SAM patch: Richard Jowett


1996

Infamous “conversion” of the ZX Spectrum version by Richard Jowett who added SAM disk saving and keyboard mapping as the only additions.

ISAAC

Game


PD


Stuart Brady, Julian Gollop


2005-

ISAAC is a set of ports of Julian Gollop’s Rebelstar to the SAM Coupé

Currently in development, see the Sam Revival article for more information.

BeetleMania

Game

Persona


Geoff Bobker


Geoff Bobker


Game.


Review in Your Sinclair July 1992 Issue 79

Stratosphere

Game


Quazar


Colin Piggot


Wireframe 3D game along the lines of Battlezone or Spectre. Spanning four disks, Stratosphere also features extra music for the Quazar Surround, and supports installation onto any B-DOS compatible mass storage (Atom/Atom Lite/Trinity)

Captain Comic

Game


Public Domain


NoName


Platform arcade conversion from the PC game.

Featuring converted music and sampled speech.

Information from Wikipedia:

The game opens with this screen of text:

EPISODE I: PLANET OF DEATH

Entering orbit around the planet
Tambi, Captain Comic, galactic
hero, prepares for his impossible
mission: To recover the treasures
stolen from the planet Omsoc.

Armed with only his courage, he
enters the teleport chamber…

The player, as Comic, arrives by teleporting in front of a castle on the planet Tambi, where the quest begins. Comic must find the following three artifacts:

  • The Mystical Gems of Lascorbanos
  • The Thousand Coins of Tenure
  • The Crown of the Ages

To find them, he must travel through many varied environments, including:

  • The forest
  • The lakeside
  • A nearby moon (with low-gravity)
  • A space station on the moon
  • A dark cave
  • A gray building
  • The inside of a huge computer
  • The inside of the castle

The game ends when Comic is in possession of the three treasures.

Soul Magician

Game


Public Domain


NoName


Superior conversion of a PC puzzle game written in GFA-Basic by Henning P. Pabst with mouse option.

Featuring uncredited converted music and sampled speech by Christan M and voice by A C Jones


Your main objective on each screen is to match atoms with the crystals on the screen, so that they disappear in a burst of energy.

There are several different type blocks to help you on the way, including teleporters, swappers, eyes, disintegrators and magnets.

You can go to any level by typing a password when you start the game and you’ll get a password when you end a game with a high-score.

You get 1000 points for each crystal when you complete a screen and every retry costs 200 points.

Click the atoms so that they spin (selected) and then click the pointer away from it in the direction you wish the atom to move (goto).

Starting

From the menu use Cursor Keys and Enter to select.

To use the mouse (recommended) change ‘JOY P1’ to ‘MOUSE’

In Game

ActionMouseJoystickCursors
MoveMouse6,7,8 & 9Cursors
Select/GotoLeft ButtonFire (0)CTRL
Restart ScreenRight ButtonReturnReturn
Quit GameEscapeEscapeEscape

The Occult Connection

Game


Unknown


1993

Sam Adventure System Adventure game.

Sheriff Gunn

Game


Axxent (Colin Jordan)


Mark Turner


Adventure Game.

Screenshots from the demo on SCAC Issue 5.

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