Demo

Statues of Ice

Demo

Entropy


Never released

When Simon Cooke formed the coding group Entropy, two of the first released demos were Entro 1 and Entro 2, which contained messages advertising a soon-to-be-released megademo which was to be called Statues Of Ice. Anticipation was set high, it even got a pre-release write-up in Your Sinclair, but fame turned to notoriety as the release date got pushed ever further backward.

The whole demo was never completed, but a few of its individual component screens were eventually released. These included a bob demo by Masters of Magic, a screen by Solar Flare, and a Tetris game based on the gameboy version.


What is it?

It’s part of Statues of Ice that I managed to dig up off some disk images that Chris White sent me a while back.

No, Really… What Is It?

I’m not kidding. It really is part of Statues of Ice.

OK, so it’s part that you would have accessed by walking around (using a rather nice Parka-wearing character drawn and animated by Gordon Wallis to walk up to doors) an ice-filled cavern. Behind each door would be a demo. Behind one of the doors would have been this demo.

So what is this demo?

Well, it’s more of a game than a demo. At some point I found some source code for an Amiga port of a Gameboy version of tetris, using what was allegedly a Gameboy emulator. So I hacked the code and got it working on the SAM. It’s not the best version of the game on the SAM, but at least it’s a version. And not only that, but it has interesting historical value in being one of only two bits of Statues that actually exist (the rest may still live in my Dad’s attic… so at some point I might be able to recover more of it… and of course, some of it was already released on Fred by the respective authors - eg. the MOM BOB demo).

Roger Hartley converted the music from an Amiga MOD tune that goes along with this. (I think it’s an old C64 tune that was ported to the Amiga).

Simon Cooke 12/26/2004

Solar Flare

Demo


Sam PD


Stefan Drissen


A Sam PD disk containing a number of Stefan’s demos and utilities, many of which were otherwise unreleased.

  • Some E-Tracker music in the player he contributed to FRED magazine.
  • A utility to reduce the 16-shade cyan-scale picture to a real 8-colour greyscale.
  • Some demos converted from the 128k spectrum, including ESI’s LYRA II.
  • Stefan’s contribution that would have become a part of Statues Of Ice
  • Prototype windowing system
  • Prototype Larry game
  • A few pieces of music (converted from MOD by Thorsten Gudmundsen)mixing samples with sound chip tones

SAM Juggler

Demo


Codigo Software


Rafael Hornos


Juan C. Martin


1992

Demo showing a ray-traced Sam robot juggling.

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